CODESYS Depictor

The CODESYS Depictor allows creating and displaying 3D models and linking their geometrical relations (i.e. axis angles) to CODESYS applications. It is possible to display and animate machine parts (e.g. robots) or entire production lines in CODESYS.

(A demo license is available for testing, with a maximum of 10 poses.)

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CODESYS Depictor

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CODESYS Depictor

The CODESYS Depictor is used for the flexible creation, illustration and animation of 3D models. For the creation of the 3D models, poses (geometrical relations / transformations) and elements (3D geometries) can be placed in a tree structure indicating the relation to each other. The pose properties (e.g. rotation angle) can be linked to CODESYS application variables, so that the whole 3D model can be animated.


Programming System

CODESYS Development System V3.5.11.0 or higher

Runtime System

CODESYS Control V3.5.11.0 or higher

Supported Platforms/ Devices

Note: Use the project “Device Reader” to find out the supported features of your device. “Device Reader” is available for free in the CODESYS Store.

Additional Requirements




  • Soft Key, with CODESYS Development System SP 13

    (Workplace-bound licensing, free part of all CODESYS products)

  • Optional: CODESYS Key

(Increased security against loss of license keys, transferable licensing to other workstations)

The CODESYS Depictor uses the free 3D engine “Irrlicht” ( ).

Required Accessories

Optional: CODESYS Key

Version history

Version Release Notes
Release Date

Improvements: - Object models are positioned offline using the initialization data - Depictor Model remains when debugging the visualization. Bugfix: - Depictor: No documentation is available in the library manager after installation of the depictor





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